![]() ![]() So many birthdays, first moments, anniversaries,etc missed because you wanted your modes to launch day one for your precious halo game. You getting forge and coop campaign day one for the halo titles that did get them caused so much crunch time and stress for the devs. No more extreme crunch culture like it was with previous titles. And dozens of countries and languages.Īnd the cherry on top. 3 major PC GPU manufacturers with custom hardware in between. They have hundreds of hours of coding, testing, playtesting, editing, approval, stabilization, security testing, network integration, different consoles and different PCs and I’m pretty sure that’s why. WILL THE NEW HALO GAME HAVE COOP CODEIt’s amazing they are even launching it on the 2013 Xbox One console and aiming for a 60fps with cross play.Īdding modes isn’t just write the code to add it. ![]() Different time zones and language barriers, not to forget throw coronavirus into the mix and add all the other painful stuff into halo infinite. Game dev is a long and tedious process that takes cooperation,manpower and communications across multiple developers across dozens of studios and countries. Then adding new things break something over in sound. Then you need playtesting for small additional changes before you add in. Then you don’t even come close to the global shipping and marketing scale needed. Then the motion capture and script writing, then the story boarding and making something that fits exactly into the halo universe. Add on that they have to optimize the game for 5 different consoles, PC on day one, and streaming add the localization and ui. Game development has exponentially grown in size, cost, time and resources even within the last 7 years. Testing and debugging new kinds of tech such as raytracing and storage streaming. Achieving smooth, precise gameplay that feels exactly the same as a different game engine. So much preproduction and research even takes months at a time. Development is a process that takes years to complete let along switching to an entirely new game engine that basically was done from scratch. ![]()
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